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Vega Symbology - Course Description

1 day

For training quotes and registration, please contact:


Upon finishing this course the student will be able to use LynX for setting
up an Application Definition File containing Symbology text, simple geometry
elements, and load MultiGen files as Symbology objects. The student should
be able to write an application interacting with a Symbology ADF using
the basic Vega classes to reflect information from dynamic objects, motion
models, or players and update the Symbology element.

Software engineers who are familiar with real-time application including
visual and flight simulation.

This course assumes a reasonable level of practical graphics experience.
Students should be familiar with common visual simulation terminology
and applications. One or more years of C/C++ programming is desired. This
course assumes the student has successfully completed a LynX/Vega course.

Instructor led course with lab book and hands on coding exercises.
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