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Vega Prime - Course Description


4 days


For training quotes and registration, please contact:

United States
Mary Beth Roselli
390 Reed Street
Santa Clara, CA 95050
Tel: 408.327.2391
Fax: 408.327.2399
mary.roselli@multigen.com
International
Steve Peart
Tel: 571.201.2400
steve.peart@multigen.com



LynX Prime
Application Wizard
Eyepoint, viewport and graphic pipe management
Vega Prime State management
MetaFlight processing
Collision detection
System management and general application optimization techniques
Vega Prime structures and classes
Implement common API usage and coding techniques
Controlling instances created with LynX Prime
Collision detection and data retrieval
Overview of virtual textures


Upon finishing this course the student will be able to use LynX and Vega Prime for setting up an Application Configuration File using the MetaFlight specification as well as flight files, motion models, dynamic objects and dynamic eye points. The student should be able to write an application interacting with an ACF using the Vega Prime classes.


Software engineers who are familiar with real-time application including visual simulation.


This course assumes a reasonable level of practical graphics experience. Students should be familiar with common visual simulation terminology and applications. One or more years of C++ programming is desired.


Instructor led course with lab book and hands on coding exercises.

Disclaimer: Dates and classes subject to change

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