Creator Terrain Studio Patches

This page contains product patches that address specific problems found in MultiGen Creator Terrain Studio.

Overview | List of Patches | Glossary of Terms | For More Help

Overview

A patch consists of several files compressed and archived into a single archive file. The files contained in the archive file include a README file together with one or more product files. The README file describes the contents of the patch. The product files AUGMENT or REPLACE files of the original product installation and are intended to correct problems addressed by the patch. Archiving several files into one single archive file makes the patch easier to download to your computer.

In general, the steps necessary to install a patch include:

  1. Exit all running instances of the applicable product(s)
  2. Download the archive file containing the patch to your computer
  3. Extract the product files contained in the patch archive file to your product installation
  4. Review the README file included with the patch
  5. Restart the product
Note: Specific instructions for installing a particular patch are listed in the section that describes that patch.

List of Patches

Patch Name Product Version OS Date
CTS-W-110-001
Description
Download
Creator Terrain Studio 1.1 Windows 01/29/04

Click here to learn more about patch naming conventions.

Patch CTS-W-110-001

 
Product Creator Terrain Studio Archive File CTS-1-1-p1.exe
Version 1.1 Size 30397 KB
OS Windows Type Self Extracting Zip
Date 01/29/04 Priority Required

Download | Bugs Fixed

Bugs Fixed

Number and Description of Issue

1419 Modified the Grid Structure page on the Data Object Editor so it no longer accepts invalid row or column numbers.

5223 Fixed problems in the "Copy by Coverage" option of the statemap extended copy command.

5488 Modified various processes to report the amount of disk space that will be consumed by running that process.

5571 Fixed problem where Project Culture was not finding the correct textures in all cases.

5983 Fixed problems using the Spatial View with Matrox Perihelia graphics cards.

6279 Fixed crash that occurred in some cases when editing a Build Structure process.

6530 Fixed crash during CTS launch caused by corrupted workspace file.

6870 Fixed bug in CTS 3D Viewer where the heading in the viewer does not match the heading displayed in the Spatial View.

7033 Fixed crash in Spatial View when opening Image Grid datasets.

7034 Fixed exception in Tessellate Mesh that occurred in some cases when building irregular mesh terrain.

7141 Fixed resource file. Simple values over oceans was -1000. These values have been corrected in the new image to be 0.

7148 Fixed problem in BuildVT process where it didn't recalculate the number of virtual texels when the grid or tile size changed.

7170 Fixed problem using Chop Image on certain GeoTIFF files.

7241 Fixed an erroneous error message that was reported by the Image Wizard while building the workflow.

7254 Fixed a case in the Terrain Wizard where it produced a terrain design that wouldn't display the full resolution of the virtual texture to which it was tied.

7274 Fixed problems in Map Texture while mapping multiple textures to a terrain.

7276 Fixed bug in Task Explorer where it would not let you delete a task that has another task as its child.

7297 Fixed the Build Structure process so it correctly sets the DB Origin field in the OpenFlight header when using the UTM coordinate system.

7332 Fixed Spatial View so it loads DFD files.

7433 Fixed Data Object editor Coverage page. Coverage extents did not always update when the underlying coordinate system changed.

7479 Fixed Data Object editor Grid Level Data page. Previously, edits were lost if you switched to a different page without clicking the Apply button. This is inconsistent with the behavior of the other pages.

7581 Fixed crash in file name pattern parser when the format string did not match the type of the token variable. For example, you'd get a crash if you used a %s format string with LATDEG (because LATDEG produces numbers, not strings).

7705 Fixed Integrate Sites so that it works with terrain that uses any grid coordinate system. Previously, the terrain's grid coordinate system was required to be Geodetic.

Other fixes that were not added as bugs include:
- Fixed the problem where duplicate ellipsoids were created with the same name.
- Fixed bug in MetaFlight exporter process where it wrote incorrect values for ellipsoid datum shift.

Enhancements

Bilinear Filtering in Chop Image
The Chop Image tool now allows you to turn off the default Bilinear filtering. Bilinear filtering takes surrounding texels and averages their colors to create new texels. Turning off Bilinear filtering means the Chop Image tool uses Nearest Neighbor filtering, which has less of a dramatic effect on the original texels. In other words, the resulting chopped imagery is more like the original imagery, whereas imagery that has been Bilinear filtered is more blurred. The following graphic shows the location of the added Use Bilinear filtering option.

For better looking imagery, you should always use the default Bilinear filtering. You should only turn off Bilinear filtering if you do not want the input texel color to be changed during the Chop. For example, chopping material textures (, such as Blueberry3D Terrain Class Raster files) is a case where you do not want the input texel color to change.

MetaFlight Explorer Improved Performance
This version also includes improved performance of MetaFlight Explorer, especially on launch, when there are many data objects in the POD.

Blueberry3D Launch Terrain Editor
We have removed the Blueberry3D Terrain Editor item from the Processes menu. You can access the Blueberry3D Terrain Editor from Start > Programs > Blueberry3D. If you have installed previous versions of the Blueberry3D Terrain Editor (in CTS v1.1), it is likely that you may experience problems with the CTS Spatial View. We strongly recommend that if you have previously installed versions of the Blueberry3D Terrain Editor that you complete the following procedures:
1. Uninstall any previous version of the Blueberry3D products.
2. Install the CTS v1.1.1 patch.
If you still experience problems with the CTS Spatial View:
1. Uninstall all Blueberry3D products.
2. Uninstall CTS.
3. Re-install CTS.
4. Re-install Blueberry3D plug in.
If the Spatial View instability still persists, contact customer support (toll free at 877-289-5670) and be sure to indicate what steps you have already been taken. We will give you a manual clean-up procedure for the Windows Registry.
Render Textured Polygons White Flag
Two CTS processes have been modified to add the ability to clear the Render Textured Polygons White flag:
- Edit Flt Attributes
- Verify Open Flight

Edit Flt Attributes
The Edit Flight Attributes process has been modified to add the ability to clear the Render Textured Polygons White flag on polygon nodes. CTS generates databases with this flag set on terrain polygons under normal circumstances. Edit Flight Attributes was modified to allow you to clear this flag in your database if desired.
The Render Textured Polygons White checkboxes work as follows:
- If you would like to set the Render Textured Polygons White flag on all polygons, then select the Set "Render Textured Polygons White" flag checkbox.
- If you would like to clear the Render Textured Polygons White flag on all polygons, then select the Clear "Render Textured Polygons White" flag checkbox.
- If you do not want to modify the Render Textured Polygons White flag either way, then uncheck both checkboxes.

[List of Patches]

Glossary of Terms

Archive File A file created in such a way that it contains several other files. Each patch is distributed as a single archive file containing a README file plus one or more product files.  In this way, a patch may include several files, but when you download it, you need only download one single file.  After downloading the archive file containing a patch onto your computer, you can then extract the files from the archive into the correct location.
Archive Type The kind of archive file containing the patch:
Self Extracting Zip - Executable file that when run, extracts files from itself (Windows)
Normal Zip - Requires WinZip or other zip extraction program to extract files (Windows)
GNU Zip - Requires GNU gunzip program to extract files (IRIX)
GNU TAR Zip - Requires tar and gunzip programs to extract files (IRIX)
Bug A defect/problem in our software.
Date The date that the patch was first available.
OS The operating system to which the patch applies:
Windows - Includes Windows NT/98/2000 unless specifically noted
IRIX - Includes IRIX v6.2 and above unless specifically noted
Patch A new piece of software that augments your existing software to fix one or more problems.
Priority The importance of a certain patch:
Required - it is important that you install this patch to fix a major problem 
Recommended - we think you should install this patch, but you don't have to 
Optional - it's completely up to you if you want to install this patch (typically for minor corrections)
Product The product to which the patch applies:
Creator - Product Id CR
Creator Terrain Studio - Product Id CTS
OpenFlight API - Product Id OF
SEDRIS Exporter - Product Id SX
Product File A file included in the patch intended to correct one or more problems addressed by the patch.  Product files included in a patch AUGMENT or REPLACE those of the original product installation.
README Each patch includes a README file that contains information about the patch.  It is typically named according to the naming conventions described above.
Status The availability of a patch for downloading:
Available - the patch is available for download and has not been obsoleted by another patch 
Obsolete and Available - the patch is available for download, but has been obsoleted by another more recent patch
Obsolete and Unavailable - the patch is no longer available for download; it has been completely obsoleted by more recent patches
Version The product version to which the patch applies.

[List of Patches]

Naming Conventions

Patches are named using the following convention:

<product_id>-<OS>-<version>-<patch_number>

The archive file containing the patch is named as follows:

<product_id>-<OS>-<version>-<patch_number>.<archive_ext>

The README file contained in a patch is named as follows:

readme-<product_id>-<OS>-<version>-<patch_number>.txt
 
<product_id> The id of the product to which the patch applies. 
CR - Creator
CTS - Creator Terrain Studio
OF - OpenFlight API
SX - SEDRIS Exporter
<OS> The operating system to which the patch applies.
W - Windows
I - IRIX
<version> This product version to which the patch applies.
<patch_number> The patch number for this product and version.
<archive_ext> Depending on what kind of archive file is used to distribute the patch, will be one of the following:
exe - Self Extracting Zip
zip - Normal Zip
gz - GNU Zip
tar.gz - GNU TAR Zip

[List of Patches]

For More Help

If you have questions or need help installing any of the patches, please contact our Technical Support Team:
Phone 877.289.5670
E-mail cts@multigen.com
Internet  http://www.multigen-paradigm.com