Creator Terrain Studio Patches

This page contains product patches that address specific problems found in MultiGen Creator Terrain Studio.

Overview | List of Patches | Glossary of Terms | For More Help

Overview

A patch consists of several files compressed and archived into a single archive file. The files contained in the archive file include a README file together with one or more product files. The README file describes the contents of the patch. The product files AUGMENT or REPLACE files of the original product installation and are intended to correct problems addressed by the patch. Archiving several files into one single archive file makes the patch easier to download to your computer.

In general, the steps necessary to install a patch include:

  1. Exit all running instances of the applicable product(s)
  2. Download the archive file containing the patch to your computer
  3. Extract the product files contained in the patch archive file to your product installation
  4. Review the README file included with the patch
  5. Restart the product
Note: Specific instructions for installing a particular patch are listed in the section that describes that patch.

List of Patches

Patch Name Product Version OS Date
CTS-W-100-001
Description
Download
Creator Terrain Studio 1.0 Windows 09/20/02

Click here to learn more about patch naming conventions.

Patch CTS-W-100-001

 
Product Creator Terrain Studio Archive File cts-1-0-p1.exe
Version 1.0 Size 20442 KB
OS Windows Type Self Extracting Zip
Date 09/20/02 Priority Required

Download | Bugs Fixed

Bugs Fixed

Stability
– Improved stability and memory usage when running long processes, especially in Mesh, Project Culture, and Altitude Priority tools.
– Improved memory usage in image management.
– Fixed intermittent crashes that occurred when loading or reloading a dataset into the spatial view.
– Fixed crash that occurred when opening a spatial view while a process was running.
– Fixed file handle leak during process execution.

Infrastructure/Process Management
– Fixed hang when a process was run while editing a statemap.

Status Log
– Increased the number of lines saved in the status log view from 1000 to 8000.
– Fixed status settings in status view. These settings allow you to filter status messages by severity (e.g. only display Warning messages).

Terrain Wizard
– Improved Terrain Design logic so it doesn't create inappropriate switch distances between levels.

Image Wizard
– Modified wizard so it allows you to make a non-square virtual texture.

Statemap editor
– Added the Sibling Analysis statemap operation. This is a companion to the Parent and Child analysis operations. In many cases, if one child tile exists, then all children under the same parent tile must exist. For example, when a terrain tile switches to a higher level of detail, you'll get a hole if any of the tiles at the higher level do not exist. Sibling Analysis will iterate over a statemap to ensure that if any children of a given parent are set then all of its siblings are also set. See the CTS on-line help for more details.
– Fix Query Dataset to work when run from the spatial view.

Convert Coordinates Tool
– Fixed the tool to convert vertex normals in terrains built using mesh nodes.
– Fixed the tool to handle XREF nodes correctly when converting to the Geocentric coordinate system.

Culture Processing
– Fix cases where spikes were introduced when a projected feature crossed a terrain tile boundary.
– Fixed cases where linears were projected slightly below the terrain.
– Improved error reporting in Project Culture tool.
– Fixed Style Editor crash when shapefile contains special characters (e.g. spaces, parentheses, or ampersands).
– Fixed the Convert Culture tool to correctly handle version 3.0 DFD files.
– Fixed the tool to filter out features that are flagged as "deleted" within a DFD file.
– Modified culture projection to handle multi-part (i.e. "Doughnut") feature geometry.

Mesh tool
– Modified the Mesh tool to handle an unlimited number of input elevation files. Previously, the tool only handled 10 input files.
– Improved error checking and validation for the Mesh tool.

Data Object editor
– File browsers launched from the dialog now default to the dataset's volume and path.
– Modified the "Query From Files" button on the image attributes page to let you load attributes from another dataset.

Spatial View
– Fixed spatial view to update when a grid structure or coverage changes for one of the displayed statemaps or datasets.
– Added a flag to the spatial view preferences to let you turn off the red grid lines visible when viewing images in the spatial view. The grid lines indicate the tile size within the image file being viewed.
– Fixed the spatial view to warn the user when the selected background image cannot be loaded.

Altitude Priority
– Made significant speed improvements to Altitude Priority (AP is now 66% faster).
– AP does a better job of reporting status. AP uses a three-pass algorithm. Previously, progress was not set until the third pass for all tiles. Now, progress is set in the first pass if a tile will not be modified in the remaining two passes.

Image Processing
– Fixed problems handling 16-bit image files.
– Improved validation for the Chop tool.
– Fixed Chop tool so you can manually create a list dataset as input.
– Fixed seams produced in virtual textures where the source imagery is in the eastern hemisphere.
– Fixed problems handling 11-bit GeoTIFF images (e.g. IKONOS imagery).

Publish MetaFlight
– Improved validation.

User Interface
– Added a command to the View menu that lets you reset the positions and docking states of the Task explorer, Data Explorer, and Monitor windows.

[List of Patches]

Glossary of Terms

Archive File A file created in such a way that it contains several other files. Each patch is distributed as a single archive file containing a README file plus one or more product files.  In this way, a patch may include several files, but when you download it, you need only download one single file.  After downloading the archive file containing a patch onto your computer, you can then extract the files from the archive into the correct location.
Archive Type The kind of archive file containing the patch:
Self Extracting Zip - Executable file that when run, extracts files from itself (Windows)
Normal Zip - Requires WinZip or other zip extraction program to extract files (Windows)
GNU Zip - Requires GNU gunzip program to extract files (IRIX)
GNU TAR Zip - Requires tar and gunzip programs to extract files (IRIX)
Bug A defect/problem in our software.
Date The date that the patch was first available.
OS The operating system to which the patch applies:
Windows - Includes Windows NT/98/2000 unless specifically noted
IRIX - Includes IRIX v6.2 and above unless specifically noted
Patch A new piece of software that augments your existing software to fix one or more problems.
Priority The importance of a certain patch:
Required - it is important that you install this patch to fix a major problem 
Recommended - we think you should install this patch, but you don't have to 
Optional - it's completely up to you if you want to install this patch (typically for minor corrections)
Product The product to which the patch applies:
Creator - Product Id CR
Creator Terrain Studio - Product Id CTS
OpenFlight API - Product Id OF
SEDRIS Exporter - Product Id SX
Product File A file included in the patch intended to correct one or more problems addressed by the patch.  Product files included in a patch AUGMENT or REPLACE those of the original product installation.
README Each patch includes a README file that contains information about the patch.  It is typically named according to the naming conventions described above.
Status The availability of a patch for downloading:
Available - the patch is available for download and has not been obsoleted by another patch 
Obsolete and Available - the patch is available for download, but has been obsoleted by another more recent patch
Obsolete and Unavailable - the patch is no longer available for download; it has been completely obsoleted by more recent patches
Version The product version to which the patch applies.

[List of Patches]

Naming Conventions

Patches are named using the following convention:

<product_id>-<OS>-<version>-<patch_number>

The archive file containing the patch is named as follows:

<product_id>-<OS>-<version>-<patch_number>.<archive_ext>

The README file contained in a patch is named as follows:

readme-<product_id>-<OS>-<version>-<patch_number>.txt
 
<product_id> The id of the product to which the patch applies. 
CR - Creator
CTS - Creator Terrain Studio
OF - OpenFlight API
SX - SEDRIS Exporter
<OS> The operating system to which the patch applies.
W - Windows
I - IRIX
<version> This product version to which the patch applies.
<patch_number> The patch number for this product and version.
<archive_ext> Depending on what kind of archive file is used to distribute the patch, will be one of the following:
exe - Self Extracting Zip
zip - Normal Zip
gz - GNU Zip
tar.gz - GNU TAR Zip

[List of Patches]

For More Help

If you have questions or need help installing any of the patches, please contact our Technical Support Team:
Phone 877.289.5670
E-mail cts@multigen.com
Internet  http://www.multigen-paradigm.com