| Capability |
Business Issue |
Solution Goal |
| Models |
Must look, move and behave like the real thing while rendering in an efficient manner |
Quickly create and optimize realistic, articulated models |
| Synthetic Environment |
Must be realistic and accurate |
Rapidly generate realistic environments from common data sources |
| User Interaction |
Interaction and responses need to be fast and smooth from a variety of inputs |
Control the environment including objects and viewpoints in it by providing a graphical or programmatic interface |
| External Stimuli |
Simulation must interact with other systems, both live and computer generated through common interface protocols like DIS and HLA |
Easily configure the simulation for interaction with other systems using DIS, HLA and other protocols |
| Rendering |
End user must suspend disbelief of simulated situation, output needs to be high resolution and able to understand visual and infrared wavelengths |
Render high resolution output at smooth and fast frame rates in single or multiple contiguous displays using visual and infrared wavelengths to recreate realism as closely as possible |