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MultiGen-Paradigm products are used for many types of solutions,
including flight, urban, ground and 3D GIS. Here you'll see how
they're also used to develop interactive games. What kind of solutions
have you created? We love to hear about new and interesting applications.
Please feel free to submit
your solution, so we can feature it here.

Driven on the need to develop high-fidelity real-world or fantasy-based
environments and game elements as quickly as possible, the entertainment
industry requires realtime 3D representations of models, scenes,
and terrain that are as photorealistic as possible yet are optimized
to run in realtime 3D environments. The flexibility of the 3D data
to run in various gaming / simulation engines is also a necessity,
but you've got to have great products, first.
MultiGen-Paradigm's OpenFlight
file format is an ideal intermediate file format to use as
a basis of content and artwork to broaden a game title's possibility
of success on multiple platforms. And MultiGen Creator
allows realtime 3D graphics professionals the ability to optimize
and interoperate their 3D game to publish on leading gaming
platforms.
As computer-based gaming systems become more powerful, they
also become more complex. The hierarchical organization and
data management capabilities of MultiGen Creator becomes even
more of a critical need, as the tendency in other systems
is to allow for data "sloppiness" because "the hardware can
handle it". For more disciplined developers, they can fit
more content into their game titles with well-organized OpenFlight
data and MultiGen Creator, improving gameplay while easily
maintaining efficiencies.
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