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Lights and Light Systems

FlightIG's Navigation and Signal Lighting provides light points, light systems (aggregations of light points), and signals (which can create complex sequencing of lights), as well as a large library of standard FAA and military lighting systems. Standard light point types include runway edge and centerline lights, taxiway edge and centerline lights, and approach lights. Standard lighting systems include military and civilian airport beacons, Aldis lamps, two-, three- and T-bar VASIs, PAPIs, and several types of approach lighting systems (ALSF-2, MALS, MALSF, MALSR, and SSALR) with sequenced flashing lights and REILs. A FLOLS is supported for carrier operations or field carrier landing practice. VASIs and PAPIs have correct horizontal and vertical arcs of visibility and transition regions.

Light point brightness is computed as a function of true range, fog punch-through, and the intensity of the associated light point type. Light points can be omni-directional, bi-directional, or have any specified horizontal and vertical arcs of visibility.

FlightIG's Light Lobes simulate ownship landing lights or searchlights. Light lobes can be varied in intensity and shape to simulate the design-basis aircraft.


Read more in-depth information on FightIG:
BaseIG Overview
Standard & Optional Features
Broad User Configurability
Environment Effects
Special Effects
Lights/Light Systems
Mission Functions
Transport Delay
Overload Prevention/Management