newseventscompanycareerscontactsitemap
homesolutionsproductsservicessupporttraining
     

visual simulation

custom built database
custom runtime apps
turnkey ig systems
current/past contracts
partners and customers
urban simulation

arrange demo
contact salesperson

Broad User Configurability

FlightIG can be configured for a wide variety of hardware configurations and software features without recompilation using Vega's graphical user interface, LynX. This offers the prime contractor or end user considerable flexibility in tailoring or adapting the system without requiring MultiGen-Paradigm engineers on site.

Hardware configuration   The number of pipes can be defined, and processes (IRIX, visual application, intersections, database paging, light points, cull, and draw) can be allocated to CPUs.
Channel configuration   Channels can be specified in number, field of view, near and far plane distances, and assigned to graphics pipelines.
Environments   Named environments (e.g., "Dawn", "Dusk") can be defined or modified. This is especially convenient for tuning the appearance of environments in the display system. Named environments are then invoked via the host interface.
Light system tuning   Light points can be defined, modified, and tuned for correct appearance on the display system.
Special effects   Special effects can be defined, modified, and tuned.
Marine effects   Marine special effects can be enabled or disabled. Effects can be defined and tuned.
Distortion correction   Distortion correction can be enabled or disabled. The user can specify the dome shape and parameters, the number, type, position, and orientation of projectors and the channels assigned to each, and the eyepoint position in the dome. Distortion correction is performed dynamically at the frame rate.



Read more in-depth information on FightIG:
BaseIG Overview
Standard & Optional Features
Broad User Configurability
Environment Effects
Special Effects
Lights/Light Systems
Mission Functions
Transport Delay
Overload Prevention/Management